package engine
{
	import engine.scene.player.RoleModel;

	public class GameData
	{
		public static var SceneConfig	: int;
		
		public static var SceneModel	: int;
		
		public static var SceneType		: int;
		
		public static var EliteFBScene	: int;
		
		private static var _role		: RoleModel
		
		/**
		 * 	玩家模型
		 */	
		public static function get Role():RoleModel
		{
			return _role;
		}

		public static function CreateRoleModel():void
		{
			_role	=	new RoleModel();
		}
	}
}